As the title pretty much says, the development of Rossies 2 will be on hold. Why? You may ask, well, I've been far behind schedule, and I've lost passion for the game, and have been very eager to start this new big project I've had in mind for years
If I wanted to get on to do this project by this year, I would have to either rush the game to get it released by the end on June, (which I know you guys don't want, we here at Gamerstorm want to make quality games, because we aren't here for the money, but rather to entertain those who have been bored by todays game and just want something with nice, fast, classic-esque gameplay) Cancel the game altogether, (which again, you guys probably don't want, and neither do I) or just temporarily cancel it the production of the game and move on to this big project, then go back to Rossies 2 once this game is finished.
As you might've guessed, I had chosen the 3rd option, because I know that I'm going to go back into it eventually, but by doing this makes Rossies 2 technically Vaporware, like Duke Nukem Forever was, but hopefully it shouldn't take as long, because it's just a simple little game after all.
I will be uploading comics about the story on DeviantART, although I won't reveal the games story, I will make comics on what happens before it, the build up, just so you guys aren't completely in the dark once the game comes out
So yeah, you can tell that I have very high hopes for the game, and somewhere along the line I will be disappointed at something for some reason, but this is my big break, this will be my epic project, like Yu Suzuki's Shenmue, only not as epic, but you get the idea. So if all goes well, this will be one hell of a game!
-Cobra!